Every driver is seven cards. Draft a 12-card crew at auction, start seven each race, and let real race data score every lap. Everything below is the real app, so go ahead and play with it.
Mythic cards from the 2026 season. Tap one to hold it: tilt it, flip it.
35 full-time drivers, seven cards each. Rarity is a live ranking from Common to Mythic, so a card moves up and down the tiers as the season does. Flip any card for its full stat back and a volatility chip showing how wildly it swings race to race. Free agents are claimed here with blind bids.
$100 to fill a 12-card roster. Open a bid on any card, go head to head with three rivals, and keep $1 for every empty spot. Unspent money disappears after the draft, and every card can only be owned by one manager.
Seven cards start, five wait on the bench. Drag a bench card up to start it. Each card gets only 10 starts all season, and a meter on every card shows how many it has left, so you rotate your crew instead of riding the favorites.
Lineups stay face-down until the race starts. When it goes green, every card flips and scores from real in-race events: passes, restarts, laps led, pit stops. Bad days cost you real points.
Every race gets its own track card. Tap one to flip it for track stats. The passing multiplier shows how much the track rewards Passer cards, so Daytona and Bristol call for different crews.
The last 10 races are a fresh start. Everyone's roster is released for a second auction, with new waiver cash and a clean set of starts on every card. How you ran all season buys bonus points, then one short championship decides it.
Win a race with your Driver card and the driver card, plus the track card from that race, goes in your collection. A running list of accomplishments tracks what you have earned.
We are testing it with a small league now and aiming for the 2027 season. Drop your email and we will tell you when spots open. One email, no spam.